package games.snake;

import utils.RandomNumber;
import hardware.Display2D;

public class Apple extends SnakeFood{


		
		
		
public void newApple()
{
	newRandom();

	
	
	color= (short) (0xa0+(RandomNumber.get()&0x50));
	
}


/**
 * @author Tavin
 * 
 * Date 4.3.2011
 * 
 * Draws an apple 
 */




}